h2d
| .. | |
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| col | |
| filter | |
| impl | |
| Align |
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| BasicElement | A simple |
| BatchElement | A base class for |
| Bitmap | Displays a single bitmap Tile on the screen. |
| BlendMode | The blending rules when rendering a Tile/Material. |
| Camera | A 2D camera representation attached to |
| Drawable | A base class for all 2D objects that will draw something on the screen. |
| Font | An instance of a text font. |
| FontChar | A single |
| FontType | The rendering type of the of the |
| Graphics | A simple interface to draw arbitrary 2D geometry. |
| Interactive | A user input handler. |
| Kerning | A |
| Layers | A layer-based container for Objects. |
| Object | A base 2D class that all scene tree elements inherit from. |
| RenderContext | A 2D scene renderer. |
| SDFChannel | Channel reading method for |
| ScaleMode | Scaling mode of the 2D Scene. |
| ScaleModeAlign | Viewport alignment when scaling mode supports it. See |
| Scene | The root class for a 2D scene. All root objects are added to it before being drawn on screen. |
| SpriteBatch | An active batched tile renderer. |
| Text | A basic text renderer with multiline support. |
| Tile | A core 2D rendering component representing a region of an underlying |
| TileGroup | A static Tile batch renderer. |