h2d
.. | |
---|---|
col | |
filter | |
impl | |
Align |
|
BasicElement | A simple |
BatchElement | A base class for |
Bitmap | Displays a single bitmap Tile on the screen. |
BlendMode | The blending rules when rendering a Tile/Material. |
Camera | A 2D camera representation attached to |
Drawable | A base class for all 2D objects that will draw something on the screen. |
Font | An instance of a text font. |
FontChar | A single |
FontType | The rendering type of the of the |
Graphics | A simple interface to draw arbitrary 2D geometry. |
Interactive | A user input handler. |
Kerning | A |
Layers | A layer-based container for Objects. |
Object | A base 2D class that all scene tree elements inherit from. |
RenderContext | A 2D scene renderer. |
SDFChannel | Channel reading method for |
ScaleMode | Scaling mode of the 2D Scene. |
ScaleModeAlign | Viewport alignment when scaling mode supports it. See |
Scene | The root class for a 2D scene. All root objects are added to it before being drawn on screen. |
SpriteBatch | An active batched tile renderer. |
Text | A basic text renderer with multiline support. |
Tile | A core 2D rendering component representing a region of an underlying |
TileGroup | A static Tile batch renderer. |