API Documentation

class LightSystem

package h3d.scene

extended by LightSystem

Constructor

new()

Variables

@:value(0)drawPasses:Int = 0

shadowLight:Light

Methods

computeLight(obj:Object, shaders:ShaderList):ShaderList

dispose():Void

initGlobals(globals:Globals):Void

initLights(ctx:RenderContext):Void

This documentation is generated for version 0.2.0

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