nb
| .. | |
|---|---|
| ds | |
| ext | |
| fs | |
| phys | |
| shape | |
| AnimData | Contains data about a sprite animation. |
| Ase | An aseprite class. |
| Atlas | Multiple images data container that can be packed into a single texture. Use it to avoid the usage of multiple textures. |
| BorderData | Contains data about a border drawing. |
| Bresenham | A tiny Bresenham class. |
| Camera | The camera class. |
| ConditionalF | Contains a function that is scheduled to be executed when a condition is met. |
| Cursor | Controls the cursor. |
| CursorKind | |
| DelayedF | Contains a function that is scheduled to be executed after some time. |
| DrawingParams | Contains drawing parameters. |
| EType | Event types. |
| GlobalMouseEvent | Contains information about a global mouse event. |
| Graph | A class that represents a graph. Serves as a container for a group of nodes. |
| Graphics | A drawing interface built on top of |
| Interactive | An alternative to |
| Macros | Contains some macro functions. |
| Manager | It's in charge of calling the |
| Map | Displays a stage from a resource. |
| Node | Represents a node in a |
| Object | NBase's object class. You should use this instead of |
| ResManager | A resource manager. |
| ScaleMode | |
| Scene | NBase's scene class. You should use this instead of |
| Sprite | A sprite class. |
| SubData | Contains useful data of an image that is used by an |
| SubScene | A class to show a scene in another scene. |
| System | |
| Tag | Contains tag information. |
| TiledChunk | |
| TiledFrame | |
| TiledGrid | |
| TiledLayer | |
| TiledMap | |
| TiledObject | |
| TiledObjectTemplate | |
| TiledPoint | |
| TiledProperty | |
| TiledTerrain | |
| TiledText | |
| TiledTile | |
| TiledTileOffset | |
| TiledTileset | |
| TiledWangColor | |
| TiledWangSet | |
| TiledWangTile | |
| Timer | A class to schedule tasks. |
| Tween | A tween class. |
| TweenType | Contains tween types. |
| TweenVar | Contains information about a tweening process. |
| UpdateF | Contains a function that is to be executed every frame. |
| Vertex | Contains vertex data. |
| Window | Contains functions to manipulate the app's window. |