Constructor

new()

Variables

@:value([])effects:Array<RendererFX> = []

@:value(Default)renderMode:RenderMode = Default

@:value(true)shadows:Bool = true

Methods

addShader(s:Shader):Void

Inject a post process shader for the current frame. Shaders are reset after each render.

getEffect<T>(cl:Class<T>):T

getPass<T>(c:Class<T>):T

Inherited Variables

Defined by AnyProps

Inherited Methods