Variables
Methods
bind(base:Object):Void
If one of the animated object has been changed, it is necessary to call bind() so the animation can keep with the change.
getPropValue(objectName:String, propName:String):Null<Float>
Returns the current value of animation property for the given object, or null if not found.
setEvents(el:Iterable<{frame:Int, data:String}>):Void
Register a callback function that will be called once when a frame is reached.